Havok object skyrim

broken image

It is possible some plates are placed too close to the edge of the table and hence the player bumps into one of the square edges, but this shouldn't cause all that shaking. Will this fix the shaking plate thing? No clue really. By fixed I mean recreated using NifUtils. So the Glazed Plate collision should be fixed. Oh Bethesda, using a square collision on a round plate! Honey Nut collision is too small but shouldn't cause issues except perhaps falling an inch or two upon cell load. The Plate's collision is wacky, being comprised of two ugly boxes that don't even fit correctly. Interesting mod, thanks for your efforts. Who dares mention Brumbek!? Oh, I mean, hello. PieFoodPie 'Apple Pie' ClutterIngredientsPie01.nif PlateGlazedPlate01 'Plate' ClutterGlazedPlate01.nif Honey Nut Treatnuttybread01.nif Also, SMIM doesn't touch those meshes. Those are the Form IDs of the REFR records.